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Joined: Tue Jun 09, 2009 9:51 am Posts: 1512 Location: Wales
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This tut is looking a bit jaded and faded so I'm going to be re-vamping it to a newer sexier version. I'll be updating it over the coming weeks as I work out quicker, simpler steps for all level of Paint.NET users. Working towards something like the image below:
I'll start of with making the 2D version of the spanner
Now for the fun/ tricky part. For those who want to make their own shiney cog here's a .png template
For those who want to use a ready made one - there's over 20 layers in it, so it's easier to share than write a separate tut'
Now for the magical part ... Use Inside Out on the cog. It gives you this:
... I'll post the steps for making it 3D when I've worked out a simpler, quicker way ...
This is a quick tut' in how I made the spanner/ wrench in this image:
Finishes to metals are always a personal thing and I'll let you's decide which you want, making it quicker and easier for me to write this tut' ... plus the hamster powering my PC is looking very tired, running around on his lil' wheel ...
The inspiration came from Ash's 3D Chrome tut' Click thanks Ash
Images will be re-sized accordingly ... I just wanted to prove I'm not all mouth
*** Don't forget. To get the best finishes Feather/ Alpha Mask as you go. Like everything, the end result will always reflect the preparation.
Joined: Wed Jun 10, 2009 10:17 pm Posts: 1612
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One thought came to mind when I was reading this. Very nice technique indeed, and I thought you could use the same polygonal shape with the line tool and use it make a box wrench.
"Take chances, make mistakes, get messy!" - Ms. Frizzle, The Magic School Bus
Joined: Tue Jun 30, 2009 4:16 am Posts: 912
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Very nice, there are some smart tricks , I was doing it, following the steps then I stopped at image 10, I think you should switch 10 and 11 steps, I will post my attempt soon, I like it.
Joined: Thu Jun 11, 2009 1:27 am Posts: 1443
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Very nice tutorial; simple and to the point. Will you do a tut on the bolt (if you haven't already)? I think I have an idea how I would approach this, but I'd like to see your way. Nice job!
Joined: Tue Jun 30, 2009 4:16 am Posts: 912
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You welcome welsh, this is what I got, I was lazy that's why all are size 13, had fun with it, thanks. And agree with HELEN the bolt is awesome too in your image, HELEN, you also have a method of doing the Bolt? Ok what about both of you make your tut in one thread, I like to see both.
They need more thickness:
Attachments:
spanners.jpg [ 109.11 KiB | Viewed 650 times ]
Last edited by Sargon III on Fri Aug 14, 2009 4:01 am, edited 1 time in total.
Joined: Tue Jun 09, 2009 9:51 am Posts: 1512 Location: Wales
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@ Sargon ... love the soft glow of the metal, and great to see you putting in the extra touches like on the handle ... I was going to do that but think people learn more by keeping it basic. The power to explore/ experiment etc. Awesome job on the ring spanner part ... mine's a bargain basement set and yours is a Draper or Stanley set
All in all a great interpretaion of the tut, glad you enjoyed it
@ Helen ... thanks, the bolt ... I'll show you mine if you show me yours ? Actually it would be interesting to see if our ideas are the same ... I'll just have to get my brain to play catch up with the memory.
@ Lance, sorry mate, I missed the box spanner reference ... and actually I may try that, it could look pretty good
Joined: Thu Jun 11, 2009 1:27 am Posts: 1443
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I did the spiral part because that's the only thing that has been bugging me.
I used black and gray gradients on one layer. I then went to Ripples and adjusted the settings there. On a separate layer I drew a line with a thickness of 256 or something like that. I then went to Distort-->Wobbles and made sure only the edges were wobbly. I selected this layer and went into the Ripples layer and clicked Ctrl + I to delete the extra space. This is what I came up with:
To me, it looks more like a smaller drill bit instead. I tried making it oblique, but I guess I'm thinking too hard. Your turn.
Joined: Tue Jun 09, 2009 9:51 am Posts: 1512 Location: Wales
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I'll post my try later ... but we're pretty much on the same wave-length Helen.
If I remember correctly, it was Linear Gradient >> Ripple >> Relief >> S3D >> Line tool to cut out the sides (fiddly, but looks good when Feathered)>> Line tool to add colour for blurs for definition>> blend modes. Actually this could be a challenge
I do remember how to make the drill bit. Hopefully this is self- explanatory ?
Joined: Tue Jun 09, 2009 9:51 am Posts: 1512 Location: Wales
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I wish my old art teacher was alive so I can show him some comments Thanks Helen, no more a genius than anyone else who works with PDN to it's potential.
If I'm honest a lot of my work is line tool, bulge, Clouds,S3D, gradients, blurs, Drop Shadow and Bevel Selection. Maybe Tube Oblique and Height Field sometimes... The 2 Mirror plug-ins are useful too. Actually loads to explore, I can't see me ever needing Photoshop
Joined: Tue Jun 09, 2009 9:51 am Posts: 1512 Location: Wales
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Going through all my tuts on the boards to see which ones to delete from photobucket and I realised I never delivered on the hammer tut. This method is outdated now ... Mods delete if you want
@ Lance ... 12 months after me saying I'll never need Photoshop ... I'm seriously considering getting it. How fickle is that
Joined: Wed Jun 10, 2009 10:17 pm Posts: 1612
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If the method is outdated, then why not update it, mate? Save you the trouble. And I'm going to leave it up because it may be useful for other type of work, not just for a spanner.
"Take chances, make mistakes, get messy!" - Ms. Frizzle, The Magic School Bus
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