Hi guys! This is my first tutorial, so it might not be the best, but it will be good!
You will need the following Plugins:
Effects -> Distort ->
CrystalizeEffects ->
Height Field to Normal Map (You only need the HeightToNormal.dll)
Effects -> Distort ->
Tile ReflectionEffects ->
Erode/DilateYou will need the following textures:
csm725's Cobblestone1. Open a new canvas
2. Pick two colors that don't contrast that much, I chose
dark blue and
dark pink.
3. Run clouds at these settings:
Scale: 800
Roughness: 0.25The clouds will give us the two colors we want in our image, and spread it out randomly. It's great for making textures.
4. Effects->Distort->Crystalize at these settings:
Size: 15-30This will take the image and turn it into a crystal-like masterpiece. It's useful for many things, including textures, abstracts, etc etc.
5. Effects->Distort->Tile Reflection at these settings:
Angle: 0.00
Tile size: 25
Curvature: 10This will take our image and turn it into a shiny tiled floor. Very useful for making floors.
6.
Duplicate the layer you just did all that stuff on, and run
Height Field to Normal Map with these settings:
Bumpiness: 7.02Height Field to Normal Map (HF/NM) is the most useful plugin for textures in the world. It gives them depth, and more reality to the texture.
6.5. Set the layer blend mode to
Overlay, and press
Ctrl+Shift+G to make the HF/NM black and white.
Merge the two layers.
7.
csm725's Cobblestone Texture Tutorial on a
new layer.
It's never a bad idea to try combining different textures, you never know what new texture you will get in return!
7.5. Set the layer blend mode to
Overlay. Then run
Tile Reflection with the
same settings as you did the first time.
8.
Merge the two layers.
Your texture should now all be on one layer.9.
Duplicate your texture layer, and run
Height Field to Normal Map again with
same settings as before.
9.5. Press
Ctrl+Shift+G to make the HF/NM B&W (black and white) again. Set the layer blend mode to
Overlay. Merge the two layers again, and then you're done!
Here's what you should get, if you are following correctly:

Here are some cool things you can make with my tile texture:
